Stack Order is an indie game combining boss battles, deckbuilding, and roguelite elements, with a strong narrative focus.
Presented in a 2D comic-inspired art style, the player alternates between boss fights, exploration phases, dialogues with NPCs, and comic-style sequences that expand the story.
The core gameplay is built around a card-stacking system: players layer cards with different effects to create powerful combos and carefully planned attacks.

Game Designer / Developer

Art Director / 2D Artist

Sound Designer / Composer
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